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new media and technology, copyright, media theory

new media and technology, copyright, media theory

Pause and Effect: the art of interactive narrative

July 9, 2009 by Roy Johnson

techniques of telling stories in visual media

Pause and Effect examines the intersection of storytelling, visual arts, new media, and interactivity. It’s a mixture of a little theorising with plenty of practical examples. Mark Meadows starts reasonably well with some interesting reflections on narrative and perspective, and then plunges valiantly into the realm of literary narratives. But before giving himself time to consider them seriously, he’s off into Excel spreadsheets and interactive games. It’s a very elegantly designed book. Almost every page is illustrated with diagrams, screenshots, and paintings.

Click for details at AmazonHe ventures bravely into first, second, and third person narratives, plus point of view. Famous names come thick and fast – Homer, Aristotle, Dostoyevski, Giotto, James Joyce. We get reflections on novels, TV programs, video games, and Spiderman comics. But it’s hard to find a coherent argument. Most of what he has to say is descriptive rather than analytical.

This is a shame, because theoretical reflections on new media design would be very welcome – but here there is the sense of someone struggling with issues which even literary theorists have sorted out long ago.

He does look at some interesting examples of narrative art – religious paintings and tablets. But when you think about it, the traditional narrative painting is ‘cheating’ in terms of conveying a new story. Viewers of ‘The Annunciation’ already know the sequence of events when they see the depiction of them in two dimensions.

There are some interviews with designers of multimedia and interactive events, plus case studies which feature contemporary games designers. He also covers interesting reports of experiments which seek to blend digital genres. Probably the best part of the book however is where he offers reflections on narrative and architecture, second-person point of view, and 3D virtual reality.

This is a publication which will appeal to people who want to pursue ideas about narrative theory. Web designers and new media buffs will certainly pick up some new lines of investigation to think about.

© Roy Johnson 2003

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Mark Stephen Meadows, Pause and Effect: the art of interactive narrative, Indianapolis (IN): New Riders, 2003, pp.257, ISBN: 0735711712


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Filed Under: Media, Theory Tagged With: Hypertext, Media, Media theory, Narrative, Theory

Plagiarism, Copyright, and New Media

July 21, 2011 by Roy Johnson

how digitization affects creative work

Plagiarism

Plagiarism Copyright New MediaStrange thought it may seem, it’s not possible to copyright the title of a creative work. There is nothing to stop you writing a novel called Where Angels Fear to Tread, making a film called Gone with the Wind, or composing a musical show called A Little Night Music. In fact all of these examples have taken their titles from works of art which preceded them. You might be criticised for lack of originality; you would certainly risk creating confusion, but nobody could stop you. Copying somebody else’s title is not the same thing as plagiarism. This isn’t particularly well known, but it’s a fact.


Ideas

It’s also not possible to copyright an idea. You can have the idea for inventing invisible steel, but you can’t copyright or patent the idea itself. Copyright and patent applications are required to be detailed descriptions for the manufacture and implementation of new ideas. That is, you can only copyright the process of actually making invisible steel.

In the creative arts, it’s not possible to copyright the idea for a new series of television programmes, the plot outline for a new opera, or the concept for a new video game or iPhone app. You only have copyable rights to such a product when the thing itself has been produced. That’s why proposals for new works such as these are kept under tight wraps by production companies. They don’t want their rivals to get in first.


Music

The issues of ownership in recorded sound are increasingly complex since the arrival of digitization. But there are two fundamental distinctions to be made which affect plagiarism and copyright:

  1. Melodies can be copyrighted
  2. Chord sequences can not be copyrighted

In 1970 the Beatles guitarist George Harrison published a song called My Sweet Lord which went on to become a big hit. The problem was that it was note-for-note identical to a song called He’s So Fine recorded by an all-girl black group called The Chiffons. Harrison claimed that it was a case of ‘subconsciously’ copying. A court case ensued in which just about everyone’s reputation was damaged and a lot of money changed hands.

Similar cases have arisen elsewhere, but now with less frequency, since it is relatively easy to prove the similarity between two melodies, even if they have different underlying harmonic sequences.

In the case of harmony and chord sequence, the case is quite different. Any number of tunes have been written based on an identical harmonic sequence. George Gershwin’s I Got Rhythm has a relatively simple chord progression which has been a great favourite of jazz musicians because it provides a comfortable sequence on which to improvise. New songs composed to fit on top of the original harmony include Ah-Leu-Cha, Allen’s Alley, Anthropology, Lemon Drop, Lester Leaps In, Red Cross, Salt Peanuts, and Squatty-Roo.


Sampling

PlagiarismSampling occurs when one part of a song or a musical performance is taken and re-used as part of a different composition or performance. This is often done using electronic equipment and software programs. The sampled portion can also be edited or played back continuously in a ‘loop’ to form the background for a new composition. This practice has been widespread in popular music for the last twenty years.

It’s currently a vexed area of copyright and plagiarism, and many successful court cases have been fought by artists claiming that their work was being used without recognition or payment. Some have been successful even though the original sample has been edited and changed almost beyond recognition.

The argument in favour of sampling invokes the concept of ‘fair use’ in copyright law. This recognises the right of one person to quote from the work of another when creating an original work. [This happens all the time in academic scholarship and research.]

Open Source supporters such as Laurence Lessig and Cory Doctorow argue that sampling and fair use should be tolerated in favour of creative expression. Detractors argue that if the newly composed work relies too heavily on the original sample for its effect (such as a recognisable guitar riff in pop music) it falls into the realm of plagiarism.


Mashups

A mashup is the fusion of two separate sources of digital information to form a new entity. The following example shows the combination of a geographic map with information on flights in and out of Schipol airport Holland to produce a real-time (and interactive) data presentation program.

In this case it’s likely that permission has been sought to use these sources of information. But thousands and thousands of mashups are created in the world of pop music where the lyrics from one song are overlaid on the instrumentals or the melody of another. These instances raise issues which the copyright laws have been unable to resolve.

Defenders of mashups claim ‘fair use’ arguments, and point to the fact that the new product is ‘original’ in that it did not exist before. Critics have pointed to unacknowledged use of material, but the court cases they have brought have rarely been successful, because the people being sued rarely have any money. Pop music mashups is a minority sub-culture in which people produce things just for the hell of it – or just because it can be done.


Film

In the realm of film, literal copying and even plagiarism are rare – for the simple reason that access to the original materials would be difficult and permission to quote expensive. Rare exceptions include Woody Allen’s Play it again, Sam which includes reconstructions and direct imitations of films featuring Humphrey Bogart and in particular Michael Curtiz’s 1942 film Casablanca.

Sometimes films include re-makes of an original story. For example, The Big Sleep was originally filmed by Howard Hawks in 1946, based on Raymond Chandler’s 1939 novel of the same name. It was re-made in 1978 by Michael Winner and the setting transferred to England. In both cases, these are ‘interpretations’; of Chandler’s original story.

In 1998 Luc Van Sant created a shot-for-shot remake of Alfred Hitchcock’s 1960 film Psycho, which was itself taken from Robert Bloch’s 1959 novel, based on a true-life Wisconsin serial killer. Although many of the camera angles and shots are very similar, the cast is different, the setting updated, and the theme music re-orchestrated. It was not particularly well-received, but nobody accused Van Sant of plagiarism: the film was seen as more of a hommage to the original.


Video

Because much video is now digitised, it is much easier to copy and ‘quote’ than a film printed on a 35mm celluloid strip. Consequently, much video footage is now used in mashups. These are often created for comic effect – with visual materials from one source counterposed with audio tracks from something entirely different.

A popular case in point is the short sequence from Joachim Fest’s 2004 film Downfall about the last days of Adolf Hitler. This has been used as the basis of any number of satirical parodies. The original video footage and the sound track of Hitler’s furious rant about the war being lost is retained – but new sub-titles are inserted with reference to anything from English football managers being sacked, Hitler’s plans to invade Ireland, his rage at having been banned from Microsoft’s arcade game Xbox. and even rants about the frequency and quality of Downfall parodies themselves. In this example (ranting about the new iPad) he finishes his rant with a request not to put the video clip onto YouTube.

What makes these clips funny is the fact that the film remains the same, but the subtitles are re-written to provide ridiculous and completely inappropriate subjects for his rantings, often focussed on trivial contemporary events. Why is this not classed as plagiarism? For two important reasons. First – the people who make these parodies don’t suggest for one minute that they have made the original Downfall footage. Second – they are not attempting to profit from their re-use of the visual material. Their object is to create fun which is freely available to anybody.

Joachim Fest has endorsed the production of these parodies on the grounds that they reinforce his original message – that people who become too powerful should be exposed by revealing their megalomania, with mockery if necessary.


Blogs

Blogging is rather like the Wild West of the Internet. Anybody can write whatever they wish and publish it to a personal blog for the rest of the world to see and read. There is virtually no control over content, no censorship, and no monitoring of who says what.

Nevertheless, bloggers are on the whole respectful and they attribute the sources of any materials quoted, with web links to the original and hat-tips acknowledging the authors. Some people break these conventions and steal other people’s news items, but they are often found out and held up to ridicule. That’s because once something is put up onto the Internet it’s easy to check its origin and the time and date it was put there. Anyone claiming an ‘exclusive’ or lifting someone else’s copy can be found out if the same material exists in an earlier published version. Even a string of words less than a sentence long can be traced via a Google search in less than a second.

It was common only a few years ago for people to deride blogging as no more than a form of vanity publishing. Now, every self-respecting business (particularly news-related publications and broadcasters) have their own in-house bloggers.


Web sites

In their earliest manifestation, web sites were specialist repositories for scientific research papers and archives of academic materials. Since the democratisation of the Internet, the Web is also now big commercial business. Some online companies exist for the sole purpose of throwing up web pages which will attract the attention of Google searches.

As a consequence of this change, an enormous amount of copyright infringement and plagiarism occurs on web sites. That’s because some people will shamelessly copy existing web pages and take already-syndicated articles to give their own sites more ‘content’. There are even programs that will automate the process. (These are called ‘page scrapers’.) Shady business companies adopt this practice to attract visitors with a minimum of effort and make money from advertising on the site.

However, they do so at their peril, because Google ranks any ‘duplicate material’ as ‘redundant pages’ and demotes them in its page and site rankings.

A similar lack of original content occurs on web sites known as ‘link farms’ or ‘portal sites’. These are sites which merely provide lists of other web sites – usually in categories with multiple sub-menu options. That is, they are empty of any original content. These too are downgraded by Google in its rankings.


Newspapers

Most established newspapers now have their own web sites, and they employ journalists to write the news items and articles that they publish both in print and on line. Copyright and plagiarism is almost never in question. Even when a newspaper uses a photograph or a short report supplied by an independent news agency such as Reuters, the fact will usually be credited and the original source named.

However, a recent case shows that there are always possible exceptions. Johann Hari was a journalist writing for The Independent. He specialised in radical issues, and in particular he wrote in-depth interviews with controversial political figures. Recently, he has been accused of breaking the journalist’s code of ethics. By comparing the text of his articles to previously published work it has been possible to show three primary instances of plagiarism.

  1. He used quotations from other people’s work – without attribution.
  2. He re-wrote other people’s articles, using the structure, sequence, and the arguments of the original.
  3. He used quotations from other people’s interviews – as if the words had been addressed to him personally.

Hari at first strenuously denied these charges of plagiarism, but then it was discovered that he had adopted a false identity (‘David Rose’) and used it to maliciously edit other people’s Wikipedia entries, besmirching their reputations and boosting his own. He was suspended from the Independent, and then eventually admitted his guilt.


Magazines

The only time copyright issues occur in magazines is when one publication decides to re-print an article from another. But this is usually acknowledged, with a footnote along the lines of ‘This article first appeared in the July 2010 issue of Harper’s Bazaar‘.

However, the recent success of The Huffington Post has raised a number of copyright issues. Arianne Huffington created her online news service in 2005-2009. It offers a combination of a frequently updated digital news service with magazine-style articles written by specialists. It has been very successful, and now has versions covering Canada, America, France, Italy, Spain, and the United Kingdom.

But much of the content of the HuffPo is generated by bloggers who are not paid for their articles. They’re encouraged to contribute on any subject they wish; and their work is mingled with product placement articles and other junk journalism. There have also been recent accusations that armies of HuffPo staff are being employed to re-write other people’s original work to escape any accusations of plagiarism.


Copyright cases

Wikipedia has a useful list of copyright case law in Australia, Canada, United Kingdom, and the United States. This takes account of historical rulings and recent cases involving digital works, trademarks, photographs, peer-to-peer file sharing, definitions of originality, distribution, and even ‘what is not a sculpture’.

© Roy Johnson 2011


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Filed Under: Journalism, Media, Publishing Tagged With: Copyright, Journalism, Mashups, Media, Plagiarism, Publishing, Sampling

Remediation: Understanding New Media

May 26, 2009 by Roy Johnson

new media – theoretical and practical studies

Jay Bolter is the author of Writing Space, one of the most important books on hypertext of the early 1990s. Here he continues with co-author Richard Grusin his theoretical and practical consideration of digitisation into the realm of ‘new media’: that is, computer graphics, streamed video, and virtual reality. He begins by looking at the ways in which various media – from Renaissance paintings to modern 3D digital images – have tried to render convincing images of the real world.

Remediation: Understanding New MediaThe first part of the book discusses the interesting distinctions to be made between immediacy and hypermediacy. Their definition of remediation is ‘the representation of one medium in another’ and they argue that this is ‘a defining characteristic of the new digital media’.

Their premise is that all new media take over and re-use existing media. Thus the Web grabs aspects of television and printed books. A good Web homepage presents all its most important information visible ‘above the fold’, in the same way as newspapers are designed.

This doesn’t prevent some of the ‘old’ media fighting back. So, for instance, television news programs begin to show separate ‘windows’ on screen – in a clear imitation of the multitasking environment of the computer monitor to which we are now all accustomed.

There’s some heavy-duty language to get through in this section – but the tone lightens in the second part of the book. This deals with studies of a dozen contemporary forms of digital media – computer games, virtual reality, digital art and photography, television, and the Web.

This includes an extended analysis of the game Myst, which is seen in terms of a remediation and critique of film. They chase the differences between photo-realistic painting and digital art all around the houses. It also includes an interesting analysis of Hitchcock’s Vertigo, of Disney theme parks, and of web cam sites.

The analysis does include some dubious assumptions – such as the idea that the difference between film and TV is that we watch films in public and television in private. The truth is that not many people go to the cinema any more, and lots of people watch television films with friends.

The last part of the book returns to a theoretical consideration of the effect of all this on the individual. We are taken into issues such as ‘gender problems in MUDs’ and what it is like in VR experience to be a molecule or virtual gorilla.

It might be hard work to read, but it’s stimulating stuff. There may be further theoretical questions posed on many of these issues – but anybody interested in the uses of new media will not wish to miss what Bolter and Grusin have to say about them.

© Roy Johnson 2000

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Jay David Bolter and Richard Grusin, Remediation: Understanding New Media, Cambridge (MA): MIT Press, 2000, pp.295, ISBN: 0262522799


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Remix: The Copyright Wars

December 22, 2009 by Roy Johnson

Making Art and Commerce Thrive in the Hybrid  Economy

Lawrence Lessig is a lecturer in law at Harvard University and a leading authority on copyright and intellectual property rights in the digital age. He helped to found the Creative Commons movement, and he’s a former member of the Electronic Freedom Foundation. His works are a passionate defence of the rights of the individual to the creativity of the past, and a crusade against those forces which try to limit the free exchange of information. Remix: The Copyright Wars is his manifesto on the topic.

Copyright warsThis is the latest in a long line of books he has written in support of such causes – explaining in non-legal language the way in which human rights have been eroded by the vested interests of big business. Whilst upholding the right of all content originators to make a living from what they create, he believes that the current copyright laws restrict the free exchange of information. He also argues that all creativity builds on the creativity of the past, and it is modern technology which has democratised and speeded up the process.

In the past, you could own the ‘source code’ to Shakespeare’s works, but only printing press owners could make copies. Now, as soon as something becomes digitised, any kid in his back bedroom can copy at will. This has given rise to a panic over copyright, which he explores in some depth.

First of all he examines the ‘war against piracy’ in the American courts by a close inspection of the terms in which it is commonly pursued:

In my view, the solution to an unwinnable war is not to wage war more vigorously. At least when the war is not about survival, the solution to an unwinnable war is to sue for peace, and then to find ways to achieve without war the ends that the war sought.

You would almost think he was talking about the Americans in Afghanistan – but no, this is the ‘copyright wars’.

He cites many examples where companies have paid out legal fees ten times greater than the lost revenue they were seeking to recoup.

He agrees with Chris Anderson and Cory Doctorow that the Nay-sayers and prophets of doom on all this are wrong. The future is not likely to be an either/or choice between prohibition and control versus unbridled anarchy. It’s much more likely to be a creative symbiosis of past and future technologies.

He then addresses the central theme of the book – how much is it possible to quote from someone else’s work in a new work for private or public consumption? The rules and general practice are quite different, depending on the medium. With printed text it is a perfectly normal, accepted practice to quote from someone else’s work. In fact academic writing specifically requires a knowledge and accurate quotation of previous works in the same subject.

But use the same approach with audio recordings and you’ll end up with a solicitor’s ‘cease and desist’ letter from Sony or Decca. And his argument is that this restriction is a brake on both creativity and freedom of information.

On mixed media he also makes the very good point that the sort of well-edited video clips with over-dubbed sound tracks shown in TV political satire (and now on blogs) are more effective than long-winded essays taking 10,000 words to make the same point.

Most people today don’t even have time to read long articles. They get their information in much shorter chunks. As he puts it, very pithily – “text is today’s Latin”. It’s an extreme view, but you can see his point.

A propos of which, he also practices what he preaches. He developed a style of presentation which uses rapid display of short, memorable phrases or pictures. Here’s an example which takes a while to load, but is well worth the wait. It’s quite old now, but it demonstrates a technique of presentation which will not date: sound and text being used together for maximum effect.

One thing about his writing I found quite inspiring is that for every bold proposition he makes, he looks at the possible objections to it. (In fact a whole section of his web site is devoted to criticisms of his work.)

He makes a profound distinction between what he calls read-only (RO) and read-write (RW) culture. Both are important, but they have the difference that RO encourages passive reception, whereas RW encourages a written, that is a creative response. This leads him to argue for the enhanced value of all ‘writing’ – by which he means not only text, but the manipulation of other media, such as the audio and video files which are the stock-in-trade of the mashup artists.

His point is that these collage-type works are definitely not examples of parasitic imitation, and that in almost all cases they reveal a skilled appreciation of the medium.

The second part of the book is an investigation of eCommerce – conducted at a level just as radical and profound. He looks Google, Amazon, and Netflix as examples of businesses that have become successful by defying the normal laws of commerce. They allow other companies to share their information, and in Amazon’s case they even allow competitors onto their site. By doing this they make more money, and they control more of the field.

For the sake of those people who didn’t catch it first time round, he explains Chris Anderson’s Long Tail Principle. He then looks at the ‘sharing economies’ to which the Internet has given birth – the Open Source projects and the Wikipedias which exist on the voluntary efforts of volunteers.

Next he passes on to what he calls the ‘hybrid economies’ – companies such as Slashdot and Last.fm who offer a community but make money by advertising revenues. The subtle distinctions between these different models have to be handled carefully – otherwise sensibilities (and revenue streams) might be affected.

He looks at the ethical and practical conflicts between Old and New economies – those based on greed and naked competition, and those based in the ‘hybrid’ sector of sharing and cooperation. Eventually this takes us back to the issue of copyright, where he has some radical proposals for reform.

The first is that basically all genuinely amateur use of copyrighted material should be exempt from prosecution. It is pointless issuing legal writs against some kid sampling and posting on YouTube. The second is a suggestion that copyright is returned to its original status – a fourteen year term which is renewable if the owner so wishes.

Next comes a suggestion called ‘clear title’ – which means that the item being copyrighted needs to be clearly defined. Then comes the de-criminalisation of P2P file sharing, and the end of prosecuting sampling and mashups. As he suggests, supported by people in the pop music business, there is no evidence to prove that a sample or mashup detracts from sales of the original. All of these seem perfectly reasonable – though I suspect vested corporate interests would think otherwise.

This is a passionate and thought-provoking book on the ethics of copyright and creativity in an age of rapid technological change. It is radical, free-thinking, and a challenge to anyone participating in the digital world right now. Lawrence Lessig is a voice to take note of. But you’ll have to move fast. He seems to be in a permanent state of rapid development, and by the time you’ve read this, his latest book, he’ll have moved on elsewhere. If you go to his official site at lessig.org you’ll see what I mean.

Remix: The Copyright Wars   Buy the book at Amazon UK

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© Roy Johnson 2010


Lawrence Lessig, Remix: Making Art and Commerce Thrive in the Hybrid Economy, London: Penguin Books, 2008, pp.327, ISBN: 0143116134


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Screen

June 26, 2009 by Roy Johnson

essays on graphic design, new media, and visual culture

Jessica Helfand is a critic of digital media and design matters. This collection of essays Screen first appeared in Eye, The New Republic, and Print Magazine. They deal with issues of visual design, digital culture, film, and media in general – including television, radio, and the Web. They are commendably short pieces, and it has to be said that they are elegantly written. Her formula is to take a single observation as a starting point, then spin it around with lots of cultural references to make gnomic statements about the state of culture in society.

ScreenThe problem is that they are basically personal opinions, and she very rarely examines concrete examples in any detail. This approach leads her into the marshy swamps of false generalisation. On our sense of space in a digital age, she claims:

The computer is our connection to the world. It is an information source, an entertainment device, a communications portal, a production tool … But we are also its prisoners: trapped in a medium in which visual expression must filter through a protocol of uncompromising programming scripts

Yes, it’s true that using computers requires mastery of complex techniques – but we are not its prisoners, because our sense of space is formed by many sources beyond the computer screen.

It’s obvious that she is well informed on digital technology. She discusses issues of web design, navigation buttons, splash screens, and the cultural significance of ‘rollovers’. Yet she confuses navigation with content, and even thinks that email has a homogenising effect:

In the land of email we all ‘sound’ alike: everyone writes in system fonts … Software protocols require that we title our mail, a leftover model from the days of interoffice correspondence, which makes even the most casual letter sound like a corporate memo.

That is simply not true. Anybody who receives more than a couple of dozen emails a day knows that most people generate their own ‘voice’ using this medium. And the titles of some of the messages I receive would certainly never make the ‘corporate memo’ file.

The fact is that there’s lot of techno-scepticism here. Underneath the glossy media guru carapace, she is actually digitally uncertain. Yet she’s not averse to patting herself on the back; she drops lots of Post-Modernist names, and at its most acute, her writing comes dangerously close to something from Pseud’s Corner. Encountering a consumer quiz on chicken nuggets, she reports

while I would like to report that my thoughts … drifted to Martin Heidegger or Giles Deleuze, to existentialism or metaphysics or even postmodernism, alas, they did not.

Fortunately, the collection is rescued by two excellent essays on the designer Paul Rand, where her analyses are much more meaningful because they are focused on concrete examples. The first is an analysis of his work as a commercial designer, and the second an interesting account of his methods as a teacher at Yale.

These two essays are first rate pieces of work. It’s a shame that the rest of the collection doesn’t match up. But having said that, the book comes larded with praise by other designers, and copies at my local bookshop have been flying off the shelves – so you will need to judge for yourself.

© Roy Johnson 2001

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Jessica Helfand, Screen: Essays on Graphic Design, New Media, and Visual Culture, New York: Princeton Architectural Press, 2001, pp.175, ISBN: 1568983107


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Semiotics: the basics

June 8, 2009 by Roy Johnson

Semiotics is ‘the study of signs’ – but what constitutes a ‘sign’? Basically, it can be anything. Its significance will be determined by the context in which it appears and the way in which it is interpreted. The colour red can suggest passion, danger, or heat, depending on where it occurs and who perceives it. Daniel Chandler’s introduction to the subject explains the history and the various strands of the subject in everyday language, using up-to-date examples.

Semiotics: the basicsBasically, his account covers the development of these ideas from the nineteenth-century Swiss linguist Saussure, to post-modern cultural theorists of the present day. Semiotics is a subject which can hardly escape the dominance of language as the most developed system of signs. This is because language has what he calls ‘double articulation’. What this means is that small units (words) can be signs, but they can be combined indefinitely with each other to form other, bigger, or more complex signs. However, the theory leads effortlessly into considerations of linguistics, philosophy, and critical theory, as well as cultural media such as television, photography, literature, cinema, and even academic writing. This is in addition to the more obvious day-to-day sign systems of facial expressions, food, clothing, and social gestures.

His guidance through this multi-discipline maze is thoughtful and clear, and even though you have to be prepared to dip your toes into the waters of critical theory, he has a reassuring manner which makes it a pleasant intellectual experience.

I enjoyed his chapters on metaphor, irony, and codes – though a few more examples of how the theory could be applied would be useful. It would also be interesting to consider why something deprecated in one code (switching point of view in film, for instance) is permitted in another, such as narrative fiction.

However, he summarises his exposition with a useful chapter outlining the strengths and limitations of semiotics as an analytic tool. I was slightly surprised he didn’t include more comment on the Internet as a cultural medium, because this book has its origins as a well-established web site where he has been posting help for his students in the last few years.

Semiotic theory claims that it can reveal the codes and conventions shaping what we might otherwise think of as ‘natural’, which makes it a powerful tool for analysing all forms of culture and human communication. This an excellent basic introduction to the subject, with a good glossary, an index, and a list of further reading.

© Roy Johnson 2007

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Daniel Chandler, Semiotics: The Basics, London: Routledge, 2nd edition 2007, pp. 328, ISBN: 0415363756


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Smartphones for Internet Access

April 11, 2012 by Roy Johnson

T-MobileToday’s Internet users are relying on their smartphones or tablets for quick and easy Internet access, rather than laptops and desktops. And no wonder. It’s simply more convenient and portable. However, those with tight finances haven’t always been able to enjoy the benefits of 4G connectivity. But this will all change with the announcement of T-Mobile’s reinvigorated challenger strategy. This offers more affordable options to cash-strapped customers. When subscribers to T-Mobile compare cell phone plans with those of other service providers, T-Mobile comes out on top as one of the most affordable cell phone carriers with reliable service.

With mobile devices increasingly imitating each other’s features, it’s the quality and cost of the service that will determine user choice. T-Mobile’s challenger strategy, outlined by CEO and President Philipp Humm recently, focuses on making 4G services affordable and establishing growth for the business by investing $4 billion on network modernization and 4G evolution.

"We want to be known for delivering the best value in wireless because of the advanced technology we deliver at an affordable price," Humm said. "Over the next two years, we’re prioritizing and investing in initiatives designed to get T-Mobile back to growth in the years ahead—beginning with the transformation of our network."

Over 90 percent of T-Mobile device sales in the fourth quarter were from 3G and 4G smartphones, and data usage as well as smartphone adoption continue to accelerate. This has prompted the telecommunications giant to improve its data services to keep loyal customers happy as well as attract new subscribers.

"Today we operate America’s Largest 4G Network delivering a fast and reliable 4G data experience with Evolved High Speed Packet Access (HSPA+)" T-Mobile Chief Technology Officer Neville Ray said. "Launching Long Term Evolution (LTE) next year lets us take advantage of technology infrastructure advancements and benefit from a more mature LTE device ecosystem, while continuing to meet the growing demand for data with a powerful 4G experience."

T-Mobile plans to deliver better performance and coverage to its customers by improving its 4G network infrastructure with "new antenna integrated radios on many of its cell towers." The company may even be the first carrier in North America to accomplish this feat.

These technological developments should give users access to much higher rates of data transfer, and a smoother user experience. For instance, they can produce significant improvements to battery life, and quicker wake-from-idle time. This will be similar to an always-on connection. That’s the sort of service mobile device users increasingly expect in a fully-connected environment.


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Filed Under: Computers, Media Tagged With: Communication, Media, Mobile phones, Smartphones, Technology

The Renaissance Computer

July 16, 2009 by Roy Johnson

information architecture in early print technology

The Renaissance Computer is a collection of essays which seek to explore the similarities, connections, and lessons to be drawn from a comparison of the advent of digital technology with the age of print in the immediate post-Gutenberg period. In the 15th century the printing press was the ‘new technology’. The first ever information revolution began with the advent of the printed book, enabling Renaissance scholars to formulate new ways of organizing and disseminating knowledge.

The Renaissance ComputerThe basic argument is that the proliferation of printed texts was as revolutionary and presented similar problems of information architecture, storage, and retrieval as we feel we have now in our digital age. The earliest attempts at memory and storage systems were remarkably similar to the Windows operating system, though the fact that they were made physically manifest made them cumbersome and non-portable. Nevertheless, it would have been wonderful to visit Giulio Camillo’s memory theatre, where a visitor occupied the stage, and all the knowledge of mankind was stored on the tiered rows of what would normally be seats.

Editor Jonathan Sawday looks at precursors of the modern computer in the work of Milton, Hobbes, Pascal, Liebnitz, and Descartes. There’s a chapter on the role of illustrations in early modern books, another looks at the role of the index, title page, marginalia, and contents page as early examples of hypertext and navigation.

The authors also point to the amazing persistence of some outmoded technological forms:

Recent work on the circulation of manuscript collections of poetry in the seventeenth century…has demonstrated that this form of publication survived for two centuries after the invention of the printing press. The modern researcher who, seated in the rare book rooms of the Huntington Library or the British Library, laboriously copies out passages from an early printed book is participating in an ancient tradition.

There is a very interesting (and more readable) chapter on Thomas Heywood’s Gunaikeion (1624), an encyclopedia on women. The link with computers is no more than the suggestion that it’s a cut and paste composition, but the content sounds so interesting it made me feel I wanted to read a copy.

These chapters are scholarly academic conference papers – and the have both their strengths and weaknesses. Wide ranging and well informed, but often looking for connections where none exist or finding them to little purpose.

The idea of a Renaissance computer is only a catchy idea. These studies are of how information was organised in text form, how it was understood and retrieved, and how the Renaissance book tackled issues of information architecture which many people now think of as something new.

© Roy Johnson 2002

The Renaissance Computer   Buy the book at Amazon UK

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Neil Rhodes and Jonathan Sawday (eds), The Renaissance Computer: knowledge technology in the first age of print, London: Routledge, 2000, pp.212, ISBN: 0415220645


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Filed Under: Information Design, Literary Studies, Media Tagged With: Computers, Cultural history, Information architecture, Information design, The Renaissance Computer

Txtg: The Gr8 Db8

June 14, 2009 by Roy Johnson

text messaging analysed, described, and defended

Ever since Text messaging first began there have been moans and complaints that it was lowering standards of literacy, corrupting our youth, and bringing about the collapse of Western civilization. Even the normally rational John Sutherland, writing in the Guardian, complained about texting:

Linguistically, it’s all pigs ear … it masks dyslexia, poor spelling and mental laziness. Texting is penmanship for illiterates.

Txtg: The Gr8 Db8David Crystal has answers for every one of these common objections. Texting isn’t even that new: writing in abbreviated forms has been around for a long time. Other languages (such as Hebrew and Arabic) do not use vowels as part of their writing system. In actual fact, the amount of abbreviating and acronyms such as ROFL is quite small. And most convincing of all to me, users in other languages all follow more or less the same ‘rules’ for abbreviation.

What’s more, the use of pictograms and logographs have been around for a long time; the rebus or word puzzle is an ancient tradition in UK and other cultures; and reducing terms to their initial letters is deeply enshrined in our culture – as in pm, NATO, eg, asap, OK, and GHQ.

The same is true for omitting letters, or ‘clipping’ as it’s known technically. Mr and Mrs are cases in point. Any form of word shortening makes complete sense in an SMS system, and nobody has any problem failing to recognise Tues(day), approx(imately), biog(raphy), mob(ile), gov(ernment), poss(ible), and uni(versity.

Crystal has a good chapter on the amazing literary aspirations of the SMS poets and writers – people who compose haikus, short stories, and even serial novels using this extraordinarily restricted form.

In terms of users, women are more adept and enthusiastic than men, and another interesting feature he reveals is that text messaging was late to take off in the USA – for two reasons. One was that phone calls were cheaper there, and the other is that many people need to drive to get about, unlike European countries and Japan, where the country is smaller and more people use public transport.

The content of text messages varies from personal greetings and co-ordinating social activity to political electioneering, advertising, and even schemes to quit smoking. Crystal lists plenty of examples which I imagine will be good stimulus material for the A level students doing language projects who will find this book particularly useful.

At a more advanced level, he also looks at how other languages handle text messaging. Unsurprisingly, it turns out that all of them do more or less the same thing, though some even mix English abbreviations with their own language – which is called ‘code-mixing’. This is an example from German:

mbsseg = mail back so schnell es geht (‘as fast as you can’)

He ends by allaying the fears of all those who think text messaging lowers any kind of standards of literacy, or communication. In fact the reverse is true. And to prove that he’s done his homework he ends with a huge glossary of terms and multiple lists of text message abbreviations in eleven different languages. U cnt gt btr thn tht!

© Roy Johnson 2009

Txtg: The Gr8 Db8   Buy the book at Amazon UK

Txtg: The Gr8 Db8   Buy the book at Amazon US


David Crystal, Txtng: The Gr8 Db8, Oxford: Oxford University Press, 2009, pp.256, ISBN: 0199571333


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Filed Under: Language use, Media, Slang Tagged With: Communication, Grammar, Language, Media, Technology, Text messaging, Texting

Type in Motion

May 24, 2009 by Roy Johnson

typography in graphic animations for Web and video

This book sets itself an ambitious target – to depict graphic animations of typography on the static, printed page. Bellantoni and Woollman do reasonably well under these circumstances. It’s is a high-energy, brilliantly coloured coffee-table book [with a fairly dreadful cover] – but also a serious exploration of the latest trends in type design in commercial and fine art. Double-page spreads are devoted to the work of individual artists or design agencies in this field. They cover film credits, promotions, conceptual video, early TV ads, and cinema presentations.

Graphic AnimationThe collection starts with stills from the work of film title animator Saul Bass. [Remember ‘Psycho’ and ‘The Man with a Golden Arm’? – there’s a new site for him at www.saulbass.tv]. Unfortunately, even though some pages are covered in thumbnails of the sequences, the animation element has to be spelled out in words, which somewhat defeats the object.

Some cinema animations could just as easily have been illustrated with a single frame. The examples which look most interesting on the page are the shots of orthodox typography on promotional CDs (described in artsy-hype-speak as ‘interactive press kits’) and one page of ‘Shakespeare in 3D’ where text and footnotes intersect each other at ninety degrees.

Some of the video and TV sequences on the other hand are very difficult to follow because they are reproduced in small black and white thumbnails, and the pages in general are so crowded that we are not drawn in to contemplate the typeface. Perhaps the most surprising feature of all in a study of this kind is that the typefaces used in the examples are not explored in any technical detail, but are described in generic terms – ‘sans-serif, bold, outlined’.

This is an art book, with some of the pretentiousness which often goes with this genre – for instance: “270% Confessional explores the concept of multiple linearities, functioning at several levels simultaneously. The type sequence is an exploration of memory, verbal communication, and the visualization of a conscience.”

It’s a book which in fact deserves to be a film, or at least a website with .MPGs of the effects they discuss. Nevertheless, I imagine that those people working in graphic animation will welcome this as a convenient survey and a print resource. It’s a pity that there’s no index or bibliography, which might have given it more chance of being taken seriously.

© Roy Johnson 2005

Type in Motion   Buy the book at Amazon UK

Type in Motion   Buy the book at Amazon US


Jeff Bellantoni and Matt Woollman, Type in Motion: Innovations in Digital Graphics, 2nd edn, London: Thames and Hudson, 2005, pp.176, ISBN: 0500512434


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Filed Under: Media, Typography Tagged With: Animated graphics, Design, Media, Multimedia, Typography

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